Cool shots are mandatory. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. The alternative would probably be something like this: bl-7-knt-l [mwo. best dedicated LRM mech in the game. I echo the 2 RAC5 bushwacker. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. org) and ‘mech builds from MechDB (mwo. But on an Atlas MRM40 just doesn't cut it. nav-alpha. Yeah, I could see running in and playing the 2hll 2ermlas completely wrong and eating a bunch of damage. It can pretty much forgo artemis as well as you can close in on enemies enough, giving you more weight for other stuff. com ). S. Shadowcats are my favourites, but in the case of OP, clan mechs cannot mount mrms. i think mechdb has replaced it. Well its good in that the others were not tanky enough. ), need to go into a match to actually speak to player and ask stuff (and get killed btw and then insulted at by said players) If it wasn't such poorly designed I'd have stick to the game. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Build #3: Nova with 12xERML (not enough DHS to cool IMHO, 40% Heat per 6xERML volley. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. it's unique and is basically a mechwarrior simulation at it's core. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. Black Lanner Omni’d with ecm and 6 er mediums is fun. Adder A builds. 5 (34. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. Good geometry/hit boxes and the ability to spread damage also help. Register now, and join us on our discord for more MWO goodness! And. Keep. Better for the Eyes. You are playing a game where 50-point alpha strikes are nothing exceptional. ALSO NOTE: Another viable build I have found is scaling down to a Standard Engine 290 and fitting dual HGauss plus AC-20. Rookie. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. Trying to set up EBJ with a CUAC20 and 2 heavy LLs. If you alpha once and wait a generous 4 seconds before firing again, you will have dissipated 9. 5 (34. Might be a dumb question, but is there a place to find (L) variant hardpoints quirks etc? I joined in 2020 so am not familiar with many Loyalty variants. )Pretty much. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. nav-alpha. Try to at least remember CT and ST hitboxes. Good armor for a medium as well. Laser mixes become trickier and I generally have to play it for a week or two to determine how much ammo I need to bring. Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. Click here for [Profile] in MWO: You can slice+dice the mechs, sorting them to your heart's content! Do have fun with this data sorting! (I myself like to do this sort of thingy too!) 2. Most popular community and official content for the past week. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. Last edited by The Fifth Horseman ; May 10 @ 12:49am. If this works, that will be amazing. The only thing it lacks really is jump jets. Security. Single Heat Sink: Dissipation. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). Good armor for a medium as well. lack of JJs hurts a lot 14E variant makes for a good baby Executioner. I wouldn't call that useless. Modifying the armor values is a bit fiddly though. But that's not to say that you can't make builds with multiple weapons system that actually are effective. Its a nice little poptart skirmisher and comfy to drive. 4 posts. I've read some people use double ac 20 or double hgauss/gauss. The other 55% is based on other performance stats. S. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. Bushwhacker X1, three torso mounts, and a narrow front profile. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. pdfs "IS" and "Clan hitboxes. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. 3) and flexibility in engagement range. So, -1/2/3/4/7 , -6 as a special addon, and a unique Hero. 2HLL + 6ERML is a 75-point alpha. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. . Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. Trading 2. nav-alpha. isengrim. ago. For Reference I give you this. Try to avoid trading with alpha builds. 0 - BETA view changelog Equipment menus in the Mechlab are now collapsable. It was pretty good as far as you can make a FPS mimic a TT game. 68 (4x2. 144 damage alpha, 96 sometimes if you're unlucky. The better option is to keep it and buy more mech bays if you are able. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. MechDB does not keep credit card or other payment information in its records. I recommend setting up a chain-fire weapon group and then just rapidly right-click to set up the cooldown sequence, then hold down your alpha strike weapon group to chain fire at a much faster fire rate. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an. those mechs can pretty much do any role, especially Timberwolf thanks to being omnimech. or Heatsinks. The crb-20 is has no jump jets so it can't poptart. Officially it has a firepower of 40250 but thanks for the double heat-sinks this build (so far at least) can not overheat. (Which they do annoyingly often. Sep 30, 2021 Should probably get the Twitter up and running again. Skill tree seems insane. Even though there is a better solution already implemented in the game. Can’t find any meta lists featuring an Atlas brawl build (I mean come on, at least feature it in F tier ;. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. ) When fielding a UAC, pay attention to the mech's quirks. I got the platinum pack, and am looking for recommendations for the Adder A. Master Warrant Officer. Main question. On this loyalty mech, though, I run 5 med pulse and call it good; I save the PPCs for the SC (with a couple machineguns). Ilostmycactus Aug 11, 2022 @ 10:27pm. nav-alpha. you can run an lbx 20 and smls on it or do the common mpl hmg build. Non laser stealth mech builds : r/mwo. If you want an IS vomit GH 5J with larges is a good "user friendly" option as well. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. Just wanted to say, tried out the Awesome. I created a MWO account years ago, don't remember ever playing. They have ATMs instead which are different. It's not much damage at range but the psychological deterrent of loud fast blue stuff is powerful as you reposition closer. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. Don't do it unless you have absolutely no other choice. The CRB-20 has only 6 energy mounts, so it's not going to be a great push mech or brawler. How in the name of *** would anyone manage to pop at least 4 of these with at least one+ med into a center point on a mech and keep firing said things over and over without overheating? Just had a match one mech clearly had 4 large lazers plus something else and kept firing them non stop and never A: overheated / B: killed himself due to heat. com] or pure laser [mwo. Most folks use 300-engine or at most 325-engine for more weapons though). Tho It absolutely is a brawler. NotFrankZappaToday • 8 mo. A good brawler has good armor and the ability to run a high alpha with the ability to fire several times before cooling down. Systems: Command Console / Beagle Active Probe / Laser AMS. Torso variant if you're not a fan of the arm mounted weapons. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…For example The wlf-2 largely does the roll just flat out better without ecm with ~20-30 kph faster, almost the same armor, smaller size, more agility and its going to alpha ~2 more times before reaching the heat limit. The Cougar H head does give you ECM but you loose the Set bonus for having a pure Prime variant, which reduces the cooldown bonus to mere 10%. 2HLL + 6ERML is a 75-point alpha. 310m, w/ full range tree)I think medium mechs are a good starting point for beginners to get use to the movement system and weaponry of mechwarrior. Essentially you are one of the fastest and most heavily armored mediums. e. My workaround has been to copy/paste the desired armor value into the field. 2 in each arm to reduce the chance of gauss rifle explosions (transferring damage into side torsos) and out of CT/head into the ERPPC side torso so those are less likely to crit out on backstrikes. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. High mobility is a huge plus when playing with heavy lasers. If I'm running an ammo dependent build I bring 1~2k worth of damage total. org) and ‘mech builds from MechDB ( mwo. Register now, and join us on our discord for more MWO goodness! And. 8m) 10% range quirk makes a big difference (341m range vs. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. The should add light theme too. I want to ask about the VPR-F and AS7-K3 builds. Navy MWR provides excellent customer service, convenient program availability, modern facilities and amenities, a safe program environment, and low or. Also traded 2 shots of the AC20 for UAC20s and 1 more DHS. isengrim. com shows a internal damage of 0. All trademarks are property of their respective owners in the US and other countries. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. FaceTime isn't a great strategy with such a squishy mech, and the rac5 attracts so much attention that the benefits of being a light (being ignored for something bigger) don't really present themselves at all. Even in an Atlas or an Annihilator, that armor can go away in the blink of an eye with just 3 people shooting you with 80+ damage alpha strikes. not enough to have a really significant effect on your 'Mech. Many Units both competitive and casual recruit out of the MWO Comp Discord server which can be found here: ReplySniper Heavies: The Warhammer 6R is a classic, and it can mount 2 light gauss and 2 erppc. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. com). Second mech I saw was a medium, Alpha strike deleted him. Better for the Eyes. Register now, and join us on our discord for more MWO goodness! And. Problem is, it goes away after half a second, so you can't input a numerical armor value. 5%, Heat -5%, Range +5%, Laser Duration -7. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). 5% SR-KOLOSS: SRM. nav-alpha. 2. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. found a build online for it but haven't tried it. Basic idea is a mostly brawler, can alpha everything with no ghost heat. Max Engine Rating: 170. Anything that reduces cooldown, jam chance, or jam duration time makes the mech that much stronger with that armament. I could do the corsair but I suck at piloting assaults and my most consistent results have been on lights anyways (my incubus does 600 damage a game on average) so I decided on this. Kind of depends on the build. At least to me. Yeah been getting a kill or two per game, 1-2 KMDD's and hitting near 500 damage per game. Forgot to pay for the electricity, I guess (I'm sure MechDB 2. 1. Fast Atlas: Only AS7-BH (Boar's Head hero mech), & AS7-K3 can field the very heaviest 400-engine if you wish! (Other Atlas variants max 360-engine. ReplyFor your armor, the green value is already added to the gold value. Give your enemy your left, unarmed side, don't "stare" at them. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. Now I might. Maybe people mean specific builds are good with it because the default build seemed horrible. Inner Sphere Assault Atlas AS7. A listing of all mechs in the database. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. EZ farming. 8kph) tossing in another heat sink allows for. EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. Armor is allocated by points, not by weight. nav-alpha. I never found much that I liked, so I decided to build around the rotary autocannon. org) and ‘mech builds from MechDB ( mwo. RGH 3A Pulseboat is a favorite of mine. isengrim. MechWarrior Online™ Legends is a tactical, 'Mech-based online shooter set in the vast BattleTech Universe. Its a fun build. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Especially because nescar is a thing in the current meta, faster Mechs/loadouts work great at the moment. nav-alpha. Micro Gaussvomit COU-C: A bit on the slower side for a lightmech, but able to easily punch up with it's respectable 47. Welcome to having "metaphorical egg-on-your-face" for the timebeing, 'Kirv Goldblade', as I happen to explicitly NOT be talking about the Stock Loadout for the ANH-GZ(LGD) at all. Keep that in mind to see if you did especially good or bad in any given match. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction High mounts, high alpha, great armor and hitboxes. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. Mech-nav still didn't have quirks listed for the last mech released (Dervish) but is otherwise current I think. My favorite brawlers are Marauders. Once you get both Enhanced ECM nodes, its' sensor range reduction factor goes up to 85% which turns it into pseudo-stealth without the drawbacks. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Mixed loadouts are not very useful. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. Register now, and join us on our discord for more MWO goodness! And. Black Lanner Omni’d with ecm and 6 er mediums is fun. Fun answer: If we have to keep the highly predictable map voting faux feature that unnecessarily draws out the loading time, then allow us to gamble c-bills and MC on what map and mode wins the vote. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. com. nav-alpha. Point would be to use the jump jet quirks on it to be a pop-tart sniper. 25: 480: 960: 0: 3. 1. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. 9 tons left but no more slots to fill I have all 6 MPLs set to chain fire so I just hold LMB and I get a steady stream, the first one is ready again as. isengrim. and that's pretty lame. Alpha Technologies Ltd. First off, the Stone Rhino is not an Omni. I use this site to find my ECM. I have a Griffin, can't remember the model number but it's the only one with ECM. GrimmMechs. Tourmaline Desert is hotter than other maps, but not hot enough. Hold one button for charge, then release the button for gauss rifles and hit the ppc button at the same time so both gauss and ppc will fire at the same time, hitting the same spot for max pinpoint damage. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. CDA-2B is better at shooting down UAVs, but the pitch of Cicadas is huge after all, so you won't face this problem with the 2A a lot either. MWO. Also, during CS22, the Call-to-Arms feature for Competitive Play. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. Honestly, it probably is. 5 kph); even without MASC the difference isn't that big (117 for PXH vs. The 2B has that -15% cooldown for Mpls which basically gives you the DPS of 6Mpls if you skill the cooldown. Tiers go from 5 to 1. Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. nav-alpha. For mid-range energy builds, I like to have a higher alpha strike. The roughneck is another great brawling mech, with better mounts than the orion. 3: Aaaaand Union dropship battleground. Biggest issue with that style of mech is low alpha leading to low damage due to downtime. It's a pretty spicy boy, you don't wanna alpha strike too much, but that's how you get the most damage. I think Fafnir is the most popular, but its hit boxes are ridiculous. "August free mech launched, Incubus INC-5 (C) with polygon pattern. Zeus. if you want Locust, I recommend the -1E with 6 Medium Lasers. A teammate got him with a medium laser before I could shoot again. #6 VeeOt Dragon. . But perhaps there could be one variant that was even more tanky. Lich Emperor May 10, 2022 @ 7:35am. d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. I sometimes swap some PPCs for a LBX10, less pinpoint but it's fun as well. 1400 a few times. Back to top. Latest Updates. 36 comments. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. Join the discord for updates. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. Keep in mind grimmech does have some very very old builds that might not be as optimal any more either due to meta or quirk changes thought on the madcat B (assuming thats what you bough) I cant think of. isengrim. com ). If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. I got the platinum pack, and am looking for recommendations for the Adder A. Ftn Tons Chassis Variant BuildName Loadout Engine BuildLink Range Clan: 35One suggestion from me, The PHX-2 [mwo. c) Click on the HSL quirk you are looking for. MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. 1. MWO also doesnt allow normal crit rolls onto engines IIRC, so you cant get crit out by having an. Shoppers still had GW2 issue out, and the local mag shop had no PCGamer at all. Does anyone know how to add hand actuators in mwo. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. 3 AtO instead of 2. Gator_the_angry_pimp • 13 days ago. The alternative would probably be something like this: bl-7-knt-l [mwo. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild : : R. I echo the 2 RAC5 bushwacker. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. If you're going to go with shaved legs and XL, make all of your inert gauss ammo crit padding for your components. Burnaby, BC V5J 5M4 Canada. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. A warm welcome back to MWO! Hoping that you'll have fun playing MWO again! It'll be good for you join a North America based Team, play together, ask questions that they would answer. Get In Touch. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. So if you are going to be within 270m, SRMs are better. You can run MRMs on any IS mech with good hardpoints. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. How we got from Before to After mech layout, as below: 1. what mechs do you have lying around? lots of older mechs are viable again and there are some unusual builds which can do work. The Flea 20 is one I bought recently (stealth armour). #footer_privacy_policy | #footer. 5 when Splash is included) Damage Limit ( It has a Splash Effect. LPL with 400meters and ERMeds with 360. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. sorry for the long absence, MechDB is back with an all-new 2. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. Canada & USA 1-800-667-8743 | International +1 604-436-5900. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. Military, Canada, Rank. Boundary Bay Airport was acquired by Alpha Aviation under a lease with the City of Delta. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. Flea 17 is one of the best lights in the game. sorry for the long absence, MechDB is back with an all-new 2. For Lights, consider the Hero Panther Katana Kat (PNT-KK). The next version is 2xHG40 + 4xERML, 2xJJ, 350XL More or less this version: link 1 alpha 104 DMG, after that only the HG should be triggered. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. If you want to play in a group search for one in the MWO forums or Mechwarrior 5 discord. RoboTrotsky • 10 mo. SRM missiles also fly 25% slower. Poke with the ER PPC and melt off their armor with the medium lasers. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. tehwubbles • 10 mo. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. org) and ‘mech builds from MechDB ( mwo. So a light, medium, heavy, and assault are all theoretically capable of winning a 1 on 1 fight with a mech even of another weight class. I have tried using an omnipod with only 2 energy hardpoints and it still happens, and also tried. Simple yet effective. Armor: 138 Clan Ferro. 2. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. Register now, and join us on our discord for more MWO goodness! And. I actually love HSL quirks. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. Register now, and join us on our discord for more MWO goodness! And. Ferro doesn't provide more protection per point, only more points per ton. 4LPPCs, stealth and heat sinks. max cooldown nodes, speed tweaks, accel/decel, missile rack, skeletal density and armor hardening, couple of heat containment and radar dep. Last edited by Alrik ; Dec 16, 2021 @ 11:43amPIR-A build: 3x ER Medium Laser, 4x Laser AMSBuild Link: Online™ Solaris 7 is a tactical, 'Mech. To actually explain why the engines work differently, you suffer engine death after taking 3 crits to an engine. 74 So my recommendations are: Warhammer WHM-6R Timberwolf TBR-S or other variant if you're not a fan of JJs. Blood Asp is very versatile. - Donations! SA Forums - Something AwfulSomething Awful -Every 'Mech in MWO can mount at least one AMS, some 'Mechs can carry up to four AMS systems. A warm welcome back to MWO! Here is my favorite build idea for Stalker Misery hero mech, also points towards where is the 'meta' build is. delete The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. com ). Grimmechs has a decent list. He also regularly updates it with announced mechs, so mechs that haven’t even been introduced are on there for theory crafting. VERSION 1. I never found much that I liked, so I decided to build around the rotary autocannon. When you fire weapons, you get all the heat they create, but it immediately starts dissipating at an extremely fast pace (not after 1 sec. nav-alpha. Flea 20 is an perfect light to get used to with ecm. ERLL builds with it are not worthwhile. First guy was a heavy. While most veteran player would prefer the S variant for the Jump Jet in the CT, the Prime isn't bad per say as you get that +5% heat dissipation quirk and the extra ton for another heatsink with +3 more CT armor. The weapons will have a tighter grouping that the Thanatos suggestions. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. The Marauder II Alpha is the best mech in the game. 32 dps (max cooldown) looks good before skills, but 40% jam chance feels a lot stronger in games. Register now, and join us on our discord for more MWO goodness! And. Gotta peek/etc rather than get into a staring contest lol. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. ago. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. I seriously doubt it's going to break the game mode - and even if it does, its inanely low speed and mobility are liabilities that are lethal in a team match. Playing in a group is the best way to learn a game, and some MWO groups are still playing faction play. S. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. Good Raven builds? :: MechWarrior Online General Discussions. ago. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. A bigger AC is actually better for this than two LB10's. 5 tons of ammo gives it a potential to do 600dmg (baseline) with 25dmg a pop or 10dps. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. ~This technique is only for extremely ammo-starved builds. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. A rotary ac5 and 2 med lasers. You could also run 2 HLLs and 4 ERMeds on a nova. so the game has depth and lasting power. Search titles only; Posted by Member: Separate names with a comma. Assume the role of an elite MechWarrior, piloting powerful BattleMechs, fighting for supremacy over the Inner Sphere. 7 alpha strikes until overheat. Nightstar UACs: [mwo. 4 missile hardpoint, 2 energy, 1 ballistic. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better. nav-alpha. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. Started MWO recently and got in love with Kaiju back in MW5, and definitely want to learn how to Assaults with him. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. In TT you didn't see a mash of IS and Clan mechs fighting on the same team. 0) - Firing 5 or more applies a large penalty. The Marauder II Alpha is the best mech in the game.